//==============================================================================
// Legionaire_Anim.txt
//==============================================================================

//==============================================================================
define shield
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry X Trident Soldier Shield
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Legate Shield
			}
		}
	}
}

//==============================================================================
define trident
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Attachments G Sword Iron
			}
		}
	}
}

//==============================================================================
define Head
{
   SetSelector
   {

      set hotspot
      {
         version
         {
            Visual Legate Head
		ReplaceTexture Infantry G Hoplite Head Bronze/Legate Head
         }
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Legate_Idle
					connect RightHand Trident hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Legate Shield
					ReplaceTexture Infantry X Trident Soldier Iron/Legate Armor
					ReplaceTexture Infantry X Trident Soldier Cape Iron/Legate Cape
				}
			}
      }
		SetSelector 
   	{
     		set hotspot
			{
				version
				{
					VisualGranny Trid_IdleA
         	}
         }
   	}
	}
}

//==============================================================================
anim Walk
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Legate_Walk
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
					connect RightHand Trident hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Legate Shield
					ReplaceTexture Infantry X Trident Soldier Iron/Legate Armor
					ReplaceTexture Infantry X Trident Soldier Cape Iron/Legate Cape

				}
			}
      }
		SetSelector 
   	{
     		set hotspot
			{
				version
				{
					VisualGranny Trid_walkA
         	}
         }
   	}
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Legate_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.50 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Legate Shield
					ReplaceTexture Infantry X Trident Soldier Iron/Legate Armor
					ReplaceTexture Infantry X Trident Soldier Cape Iron/Legate Cape
			}
			version
			{
				Visual Legate_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.53 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
					ReplaceTexture Infantry X Trident Soldier Shield Iron/Legate Shield
					ReplaceTexture Infantry X Trident Soldier Iron/Legate Armor
					ReplaceTexture Infantry X Trident Soldier Cape Iron/Legate Cape
			}
		}
	}
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Legate_Death
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Legate Shield
				ReplaceTexture Infantry X Trident Soldier Iron/Legate Armor
				ReplaceTexture Infantry X Trident Soldier Cape Iron/Legate Cape
         }
      }
   }
}


//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Legate_Flail
				connect RightHand Trident hotspot
				Connect TopOfHead Head hotspot
				ReplaceTexture Infantry X Trident Soldier Shield Iron/Legate Shield
				ReplaceTexture Infantry X Trident Soldier Iron/Legate Armor
				ReplaceTexture Infantry X Trident Soldier Cape Iron/Legate Cape
         }
      }
   }
}